A downloadable RPG supplement

Buy Now$5.00 USD or more

A science-fantasy supplement for Into the Odd by Chris McDowall with a large dose of inspiration from Numenera by Monte Cook Games.

You are not the first civilization of your people. Millennia before, the ancients had a great civilization that achieved works undreamt of by even the greatest minds of our time.

Your group has joined together to form an expedition that will delve into newly-discovered ruins of that civilization in order to recover bits of useful technology (“oddities”) and perhaps uncover the secrets of their rise and fall. The knowledge your ancestors left behind can help protect your people from strange threats that remain.

If you like lateral thinking to solve problems creatively, discovering characters through their actions in the world, and science fantasy that turns away from typical assumptions of a faux medieval high fantasy world, then this game might be for you.


As with all my Itch projects, any profits beyond the development costs will be matched and donated to the International Rescue Committee to benefit refugees all over the world.

Purchase

Buy Now$5.00 USD or more

In order to download this RPG supplement you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

TWCB Rules.pdf 6 MB
TWCB Rules.md 22 kB
TWCB Rules Singles.pdf

Development log

Comments

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(+1)

Really enjoyed this. Another request for a single page version from me too, please. Thanks!

(+1)

This is really great! One small request would be to have a "single pages" pdf in addition to the "spreads" for easy printing and binding.

(+2)

this is so good, i’m really looking forward to playing it and seeing the final version <3

(+2)

I really the invention rules in here as baseline for any workshop-related or long-term projects. Excellent stuff! 

(+2)

really liking what I see! looking forward to more setting and 'beastiary'

(+3)

The "invention" rules are really inspired.